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Nickpdevelop.net

Hello 03/23/2010 at 01:07

Hello. Lack of updates, been insanely busy with school and what not. Had an interview with some top technical directors in the industry which I totally succumbed to pressure and failed to answer basic C++ questions to. However I learned a lot from this experience which I believe will make future interviews go a lot more smoothly.

Otherwise I added a new project that I’m messing around with here and there when I have time its called Dodge and Destroy. I didn’t get to cleaning up the code before my interview which cost me some points however I managed to clean up the source and make it a lot more nice! The game idea is inspired from geometry wars, I am using this project to mess around with OpenGL and some software engineering design patterns, as well as to have some fun!

As for tutorials, those are going on hold because of how busy I have been recently. Eventually they will come though; I want to restructure the design a bit, as my team and I will probably use some of the Tile Engine code when we port our game Dreams over to XNA. I cannot wait to get started on the design for that project! Eventually I believe we are hoping to get it up on XBLA and who knows from there what could happen! It would also be kind of rad to maybe port it to iPhone too but I am probably only saying that as I recently purchased one.

Anyway thats all I gotta say for now. Peace.



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